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AI Insights · Timothy · October 2025

Top 5 Boxing Games Performance in Serbia Q3 2025

Explore the performance trends of the top boxing games in Serbia during Q3 2025, with insights on downloads and revenue.

Top 5 Boxing Games Performance in Serbia Q3 2025

In the third quarter of 2025, boxing games saw varied performance trends on the unified platform in Serbia. According to Sensor Tower data, these apps exhibited distinct patterns in downloads and revenue.

I, The One — Fun Fighting Game by CASUAL AZUR GAMES experienced a decline in weekly downloads, starting from around 601 in early July and dropping to 360 by the end of September. Revenue for this app peaked at approximately $18 in the second week of September before settling to $4 by the month's end.

Boss Fight from BoomBit Games showed a steady decrease in weekly downloads, beginning at 523 at the start of the quarter and falling to 215 by late September. This app did not generate any reported revenue during this period.

Real Boxing 2 by Vivid Games S.A. had fluctuating download numbers, with a high of 682 at the quarter's start and a low of 238 by the end. Revenue trends were more volatile, peaking at $34 in late August before declining to $10 by the end of September.

Boxing Annoying Uncle Battle from SUPERIOR STUDIO saw an initial surge in downloads, reaching 707 in early August, but this dropped to 202 by late September. There was no revenue reported for this app during the quarter.

Finally, Arm Wrestling Master by GOODROID, Inc. had relatively stable download numbers, starting at 191 and closing at 132. Like several others, this app also reported no revenue.

For more detailed insights and trends, explore Sensor Tower's comprehensive data offerings.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025